DOS Games Released in 1994
Any titles that have a link take you to a page dedicated to that particular game with manuals, copy protection details, advice on how to get the game running and more.
Here is a shortcut to each year:
1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000
Typical Gaming System
Use a 2x or 4x CD-ROM, and definitely run VGA graphics. An 80286 at 16 MHz may play a game, but it won't be much fun. Anything more demanding such as Doom, X-Wing or Wing Commander III and you should be running a 486SX-25 with 4 MB RAM as a minimum spec to make it more enjoyable, though a 486DX2-66 is ideal along with 8 MB RAM and a decent PCI "accelerator" graphics card. For sound, you will see most games supporting General MIDI as the top-end choice, but many will still offer Roland MT-32. For digital effects and other music options, Sound Blaster Pro/16/AWE, GUS and PAS are common.
The Games
1942: The Pacific Air War (MicroProse, 1994) |
Beneath a Steel Sky (Virgin Games) |
Cannon Fodder (Virgin Interactive) |
Descent (Interplay) |
Doom II (id Software) |
Fleet Defender (MicroProse) |
Heretic (id Software) |
King's Quest VII: The Princeless Bride (Sierra On-Line) |
Legend of Kyrandia: Book Three/Malcolm's Revenge (Westwood Studios) |
NASCAR Racing (Papyrus Design) |
Raptor: Call of the Shadows (Apogee Software) |
Star Wars: TIE Fighter (LucasArts) |
System Shock (Origin Systems) |
Theme Park (Bullfrog) |
Transport Tycoon (MicroProse) |
UFO: Enemy Unknown (MicroProse) |
Wing Commander Armada (ORIGIN Systems) |