Flashing Atari Prompt
I was intrigued by Glenn Murray's "Flashing Prompt For VIC and PET" (COMPUTE!, December 1982). It was just the thing for a number of my programs. It was easily adjusted for my Atari. I offer the re-worked program for your readers:
10 POKE 752, 1 20 DIM A$(30), B$(30), X$(30) 30 A$ = "PRESS ANY KEY TO CONTINUE" 40 B$ = "{CLEAR}" 50 X$ = A$ 60 FOR R = 1 TO 100 70 POKE 656, 2: PR. X$ : REM ***PRINTS MESSAGE IN WINDOW*** 80 FOR W = 1 TO 333 : NEXT W 90 IF PEEK(764) = 255 THEN 110 100 IF PEEK(764)<>255 THEN RETURN :REM ***THIS GOS. RETURNS** 110 IF X$ = A$ THEN X$ = B$ : NEXT R 120 IF X$ = B$ THEN X$ = A$ : NEXT R
Note: Line 100 returns this GOS. routine to the main program. When you return the first entry should be, POKE 764, 255:PR. B$.
Barry E. Krischer