secret code 8042 6501 4268 4394
- Terraist \Ter"ra*ist\, n.
- A believer in the earth
[2005 Gurin]
Hi (none)
Name Size
Parent Directory -
small-float-in.txt 84
glsl140-basic-in.txt 86
opt-deadcodestruct-out.txt 91
opt-inline-inoutstruct-out.txt 91
struct-array-var-index-out.txt 91
struct-unused-out.txt 91
tex3D-in.txt 92
basic-outES.txt 93
pp-basic-out.txt 93
varyings-out.txt 93
varyings-outES.txt 93
zun-Hidden_Tree_Optimized_Bark_Shader1-out.txt 93
bug-loop-null-from-out.txt 95
types-writemask-in.txt 100
bug-global-init-in.txt 102
struct-unused-in.txt 103
syntax-outES.txt 113
fragdepth-out.txt 115
swizzle-writemask-in.txt 129
mrt-in.txt 132
tex3D-inES__.txt 132
zun-Tests_Fwd-Def-Vert-out.txt 132
opt-copypropelems-swizzle-in.txt 133
zun-Test_CgNormals-out.txt 135
opt-vec-var-index-in.txt 137
struct-array-var-index-in.txt 138
opt-copyprop-struct-in.txt 139
loop-fornounroll-inES.txt 144
tex3D-inES3.txt 145
bug-loop-null-from-in.txt 146
opt-copyprop-struct-out.txt 147
array-const-out.txt 148
array-constconst-out.txt 148
bug-inline-names-out.txt 151
fragdepth-outES3.txt 151
opt-deadcodestruct-in.txt 154
array-const-outES.txt 156
array-constconst-outES.txt 156
fragdepth-outES.txt 156
glsl140-basic-out.txt 156
opt-vec-var-index-out.txt 156
opt-ifs-in.txt 159
vface-out.txt 162
bug-op-parens-in.txt 163
opt-dead-texloadstreeshadow-outES3.txt 165
basic-out.txt 167
mrt-inES3.txt 168
bug-global-init-out.txt 171
opt-inline-inoutstruct-in.txt 171
bug-inline-names-in.txt 172
mrt-inES.txt 174
small-float-out.txt 185
opt-movevars-simple-inES.txt 188
basic-in.txt 190
array-const-outES3.txt 192
array-constconst-outES3.txt 195
basic-inES.txt 199
opt-deadcode-out.txt 203
types-writemask-out.txt 203
builtin-vars-inES3.txt 204
texCubeShadow-inES3.txt 208
tex3D-out.txt 218
pp-basic-in.txt 223
opt-movevars-sideeffect2-inES.txt 226
vpos-out.txt 227
mrt-out.txt 228
swizzle-writemask-out.txt 232
zun-Diffuse1-out.txt 232
zun-Diffuse_Detail1-out.txt 232
zun-Surface_ScreenPos2-out.txt 232
zun-Surface_ScreenPosAlbedo-out.txt 232
zun-Surface_WorldRefl1-out.txt 232
zun-Tests_Fwd-Def-Vert1-out.txt 232
zun-Surface_Colored_Specular1-out.txt 233
mrt-mixed-array-outES3.txt 236
opt-dead-texloads-out.txt 236
opt-grafting-precision-inES.txt 238
vface-in.txt 239
tex2dgrad-in.txt 244
fragdepth-in.txt 245
zun-Test_VertexShaderTexture-out.txt 247
vpos-in.txt 250
zun-TexGen_Cube_Refl-out.txt 254
bug-op-parens-out.txt 256
in-struct-ret-vals-out.txt 259
vface-outES.txt 262
mrt-outES3.txt 264
opt-grafting-precision-inES3.txt 266
zun-Grab_Invert-out.txt 268
mrt-outES.txt 269
zun-Hidden_TerrainEngine_My_Soft_Occlusion_Leaves_rendertex-out.txt 276
zun-Nature_My_Soft_Occlusion_Leaves-out.txt 276
opt-ifs-out.txt 279
tex3D-outES3.txt 280
vface-inES.txt 281
opt-movevars-sideeffect-inES.txt 283
prec-treegrafting-inES.txt 284
qualifiers-layout-inES3.txt 287
vpos-outES.txt 287
opt-vectorize-ifs-in.txt 290
ast-in.txt 292
vpos-inES.txt 292
tex2dgrad-inES.txt 293
opt-movevars-simple-outES.txt 304
zun-Vertex_Colored-out.txt 305
fragdepth-inES3.txt 307
glsl120-basic-outES3.txt 308
in-struct-ret-vals-outES.txt 309
in-vals-ret-vals-outES.txt 309
loop-fornounroll-outES.txt 309
derivatives-out.txt 310
tex2dlod-out.txt 310
fragdepth-inES.txt 313
mrt-mixed-array-inES3.txt 317
z-flare-out.txt 320
zun-Particles_Alpha_Blended_Premultiply-out.txt 320
ast-inES3.txt 330
syntax-inES.txt 330
bug-loop-share-index-in.txt 333
tex2dshadow-out.txt 334
zun-Hidden_Tree_Bark_Shader_Rendertex-out.txt 334
opt-copypropelems-swizzle-out.txt 336
zun-Reflective_Specular1-out.txt 337
zun-Self-Illumin_Specular1-out.txt 337
zun-Specular1-out.txt 337
opt-movevars-sideeffect-outES.txt 343
qualifiers-layout-outES3.txt 344
zun-Hidden_Camera-DepthTexture-out.txt 345
z-particle-out.txt 346
zun-Test_FontShaderCull-out.txt 347
mrt-unused-inES3.txt 348
nested-inlining-in.txt 361
varyings-in.txt 363
opt-vectorize-types-in.txt 368
z-flare-inES.txt 370
texCubeShadow-outES3.txt 372
zun-Particles_Additive_(Soft)-out.txt 379
zun-Hidden_TerrainEngine_Soft_Occlusion_Bark_rendertex-out.txt 380
zun-Particles_Multiply-out.txt 384
texProj-inES3.txt 386
z-particle-outES.txt 404
in-struct-ret-vals-in.txt 405
mrt-unused-outES3.txt 411
tex2dgrad-out.txt 411
tex2dlod-outES.txt 411
in-vals-ret-vals-inES.txt 412
tex2dgrad-inES3.txt 414
z-flare-outES.txt 415
opt-movevars-sideeffect2-outES.txt 418
ast-out.txt 419
zun-Particles_Additive-out.txt 425
bug-const-variable-in.txt 426
prec-expressions-inES3.txt 427
opt-deadcode-in.txt 428
varyings-inES.txt 431
tex2dshadow-outES.txt 434
zun-Hidden_Internal-Halo-out.txt 434
tex2dlod-in.txt 435
glsl120-basic-inES3.txt 438
prec-default-inES.txt 442
glsl120-basic-out.txt 447
opt-dead-texloads-in.txt 447
nested-inlining-out.txt 453
framebuffer_fetch-inES.txt 455
zun-Hidden_TerrainEngine_BillboardTree-out.txt 458
zun-Test_VertexShaderDepthTexture-out.txt 459
opt-dead-texloadstreeshadow-outES3Metal.txt 460
opt-vectorize-types-out.txt 461
ast-outES3.txt 463
texProj-inES.txt 463
zun-RenderFX_Skybox-out.txt 465
zun-RenderFX_Skybox_Cubed-out.txt 466
prec-treegrafting-outES.txt 467
tex2dlod-inES3.txt 471
zun-Hidden_Sepiatone_Effect-out.txt 472
zun-Particles_Multiply_(Double)-out.txt 479
opt-grafting-precision-outES.txt 480
tex2dlod-inES.txt 480
bug-vectorize-tex-in.txt 483
zun-Hidden_Internal-GUITextureClip-out.txt 488
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass2-out.txt 497
z-particle-in.txt 498
prec-tempssimple-inES.txt 502
bug-const-variable-out.txt 503
zun-Hidden_Internal-GUITextureBlit-out.txt 503
bug-loop-share-index-out.txt 504
opt-grafting-precision-outES3.txt 508
z-particle-inES.txt 512
array-const-outES3Metal.txt 513
array-constconst-outES3Metal.txt 513
fragdepth-outES3Metal.txt 514
framebuffer_fetch-outES.txt 514
z-flare-in.txt 514
in-struct-ret-vals-inES.txt 519
zun-Nature_Vegetation_Two_Pass_unlit-out.txt 520
framebuffer_fetch-outES3.txt 527
zun-Nature_Soft_Occlusion_Bark2-out.txt 529
mrt-mixed-array-outES3Metal.txt 532
zun-Surface_WorldRefl-out.txt 539
tex2dlod-outES3.txt 540
zun-Surface_Rim-out.txt 541
prec-expressions-outES3.txt 544
bug-vectorize-tex-out.txt 548
glsl120-basic-in.txt 549
builtin-vars-outES3.txt 551
zun-Grab_Invert-in.txt 551
zun-Test_CgNormals-in.txt 552
loop-for-inES.txt 557
tex2dgrad-outES.txt 558
tex2dshadow-outES3.txt 561
estest1-in.txt 564
loop-forafterdiscard-inES.txt 578
derivatives-outES.txt 579
loop-forvariants-in.txt 580
zun-Surface_Custom_Data1-out.txt 580
zun-Hidden_Color_Correction_Effect-out.txt 581
zun-Toon_Basic-out.txt 583
zun-Particles__Additive-Multiply-out.txt 584
loop-for-inES3.txt 589
loop-forunbounded-inES.txt 589
tex2dshadow-in.txt 589
framebuffer_fetch-inES3.txt 592
estest1-out.txt 593
zun-Hidden_Tree_Leaf_Shader_Rendertex-out.txt 594
texProj-outES3.txt 597
zun-Test_VertexShaderTexture-in.txt 599
texOffset-inES3.txt 608
loop-forafterdiscard-inES3.txt 610
sampler-precision-inES.txt 610
qualifiers-layout-outES3Metal.txt 626
zun-Hidden_TerrainEngine_Soft_Occlusion_Leaves_rendertex-out.txt 633
zun-Hidden_Glow_Downsample-out.txt 635
zun-Test_FontShaderCull-in.txt 635
zun-Hidden_GlowConeTap-out.txt 636
prec-inlineexpr1-inES.txt 637
prec-inlineexpr2-inES.txt 638
tex2dshadow-inES3.txt 640
glsl120-basic-outES3Metal.txt 641
sampler-precision-inES3.txt 641
zun-Hidden_ShowDepthTexture-out.txt 646
loop-forarounddiscard-inES.txt 650
tex3D-outES3Metal.txt 650
opt-vectorize-ifs-out.txt 653
opt-vectorize-retval-in.txt 663
array-const-in.txt 666
array-constconst-in.txt 666
zun-Bumped_Diffuse-out.txt 666
zun-Self-Illumin_Bumped_Diffuse1-out.txt 666
tex2dgrad-outES3.txt 668
texProj-outES.txt 672
zun-TexGen_Cube_Refl-in.txt 672
zun-Surface_Diffuse_Wrapped-out.txt 674
zun-Surface_DecalAdd-out.txt 677
tex2dshadow-inES.txt 678
zun-Particles_Alpha_Blended_Premultiply-in.txt 697
zun-Hidden_Grayscale_Effect-out.txt 698
array-const-inES3.txt 701
zun-Hidden_Edge_Detect_X-out.txt 706
zun-Hidden_Twirt_Effect_Shader-out.txt 707
array-const-inES.txt 710
array-constconst-inES.txt 710
mrt-unused-outES3Metal.txt 710
zun-Bumped_Diffuse1-out.txt 716
zun-Hidden_TerrainEngine_My_Soft_Occlusion_Leaves_rendertex-in.txt 718
zun-Nature_My_Soft_Occlusion_Leaves-in.txt 718
mrt-outES3Metal.txt 728
zun-Hidden_Internal-Halo-in.txt 732
zun-Particles_Additive-in.txt 734
zun-Surface_ScreenPosAlbedo1-out.txt 737
zun-Particles_Additive_(Soft)-in.txt 740
array-constconst-inES3.txt 749
zun-RenderFX_Skybox_Cubed-in.txt 749
framebuffer_fetch-outES3Metal.txt 755
ternary-in.txt 759
zun-Nature_Soft_Occlusion_Bark1-out.txt 765
zun-Self-Illumin_Diffuse-out.txt 765
zun-Hidden_Camera-DepthTexture-in.txt 768
zun-Surface_Custom_Data2-out.txt 768
zun-Reflective_Bumped_Specular1-out.txt 771
zun-Self-Illumin_Bumped_Specular-out.txt 771
zun-Surface_2UV1-out.txt 771
zun-Particles_Multiply-in.txt 779
zun-Hidden_Noise_Shader_RGB-out.txt 790
zun-Surface_Custom_Data-out.txt 791
texOffset-outES3.txt 792
zun-Surface_ScreenPos1-out.txt 792
zun-Surface_Slices1-out.txt 797
zun-Hidden_Tree_Bark_Shader_Rendertex-in.txt 798
ternary-inES3.txt 799
zun-Hidden_GlowConeTap-in.txt 800
zun-Hidden_Sepiatone_Effect-in.txt 800
opt-grafting-precision-outES3Metal.txt 804
ternary-inES.txt 809
zun-Diffuse_Alpha_Shadowed_ZWrite-out.txt 810
zun-Hidden_Camera-DepthNormalTexture-out.txt 821
zun-Hidden_Camera-DepthNormalTexture1-out.txt 821
zun-Vertex_Colored-in.txt 822
ast-outES3Metal.txt 824
prec-inlineexpr2-outES.txt 828
prec-inlineexpr1-outES.txt 830
zun-Test_VertexShaderDepthTexture-in.txt 831
zun-Hidden_Color_Correction_Effect-in.txt 832
zun-Hidden_ShowDepthNTexture-out.txt 835
zun-Hidden_TerrainEngine_Details_Vertexlit-out.txt 837
zun-Toon_Lighted-out.txt 839
zun-Nature_Vegetation_Two_Pass_unlit-in.txt 841
zun-Hidden_TerrainEngine_Details_WavingDoublePass2-out.txt 845
zun-Surface_ScreenPos-out.txt 846
zun-Diffuse-out.txt 848
zun-Nature_Soft_Occlusion_Leaves3-out.txt 854
zunity-MotionBlur-TileMax-in.txt 855
prec-tempssimple-outES.txt 856
zun-Nature_Soft_Occlusion_Leaves1-out.txt 856
zun-Transparent_Cutout_Bumped_Diffuse1-out.txt 856
loop-for-outES.txt 863
texCubeShadow-outES3Metal.txt 866
opt-vectorize-retval-out.txt 868
prec-expressions-outES3Metal.txt 869
zun-Particles_Multiply_(Double)-in.txt 871
zun-Hidden_Internal-GUITextureClip-in.txt 876
zun-RenderFX_Skybox-in.txt 881
zun-Toon_Basic-in.txt 884
zun-Particles__Additive-Multiply-in.txt 890
loop-for-outES3.txt 895
zun-Hidden_Internal-GUITextureBlit-in.txt 905
zun-Hidden_ShowDepthTexture-in.txt 914
zun-currently_adapted-out.txt 917
zun-Hidden_Twist_Effect-out.txt 920
zun-Self-Illumin_Bumped_Diffuse2-out.txt 924
loop-forafterdiscard-outES.txt 925
loop-forarounddiscard-outES.txt 925
tex2dlod-outES3Metal.txt 925
zun-Decal-out.txt 926
zun-Surface_Rim1-out.txt 937
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass-out.txt 940
zun-Hidden_Glow_Downsample-in.txt 941
zun-Hidden_TerrainEngine_Details_Vertexlit1-out.txt 942
loop-forafterdiscard-outES3.txt 957
zun-Hidden_TerrainEngine_Soft_Occlusion_Bark_rendertex-in.txt 959
loop-forunbounded-outES.txt 967
zun-Hidden_Grayscale_Effect-in.txt 968
zun-Diffuse2-out.txt 1.0K
zun-FX_Glass_Stained_BumpDistort-out.txt 1.0K
zun-FX_Water_(simple)-out.txt 1.0K
zun-Decal2-out.txt 1.0K
zun-Hidden_Noise_Shader_RGB-in.txt 1.0K
zun-Hidden_TerrainEngine_BillboardTree-in.txt 1.0K
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse2-out.txt 1.0K
builtin-vars-outES3Metal.txt 1.0K
zun-Hidden_Edge_Detect_X-in.txt 1.0K
zun-Transparent_Diffuse-out.txt 1.0K
zun-Nature_Soft_Occlusion_Bark-out.txt 1.0K
zun-Surface_Slices2-out.txt 1.0K
ternary-out.txt 1.0K
prec-default-outES.txt 1.0K
zun-Surface_DecalAddBump5-out.txt 1.0K
zun-Surface_DecalAddBump3-out.txt 1.0K
zun-Decal1-out.txt 1.0K
zun-Reflective_Diffuse1-out.txt 1.1K
zun-Hidden_TerrainEngine_Details_WavingDoublePass-out.txt 1.1K
ternary-outES.txt 1.1K
zun-Surface_2UV-out.txt 1.1K
zun-Nature_Soft_Occlusion_Leaves-out.txt 1.1K
zun-Hidden_Noise_Shader_YUV-out.txt 1.1K
zun-Transparent_Cutout_Bumped_Diffuse-out.txt 1.1K
zun-Surface_Slices-out.txt 1.1K
zun-Hidden_Twirt_Effect_Shader-in.txt 1.1K
zun-Transparent_Cutout_Bumped_Specular-out.txt 1.1K
ternary-outES3.txt 1.1K
zun-Hidden_TerrainEngine_Soft_Occlusion_Leaves_rendertex-in.txt 1.1K
zun-currently_adapted-in.txt 1.1K
zun-Nature_Soft_Occlusion_Leaves2-out.txt 1.1K
prec-temps-outES.txt 1.1K
zun-Transparent_Cutout_Bumped_Specular1-out.txt 1.1K
zun-Legacy_Shaders_Lightmapped_Diffuse-out.txt 1.1K
zun-Parallax_Diffuse1-out.txt 1.1K
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse-out.txt 1.1K
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass1-out.txt 1.1K
zun-Surface_Rim_Bump1-out.txt 1.1K
zun-Self-Illumin_Bumped_Specular1-out.txt 1.1K
sampler-precision-outES.txt 1.1K
zun-Reflective_Bumped_Unlit-out.txt 1.1K
sampler-precision-outES3.txt 1.1K
tex2dgrad-outES3Metal.txt 1.2K
zun-Self-Illumin_Diffuse1-out.txt 1.2K
zun-Diffuse_Detail-out.txt 1.2K
zun-Hidden_TerrainEngine_Details_WavingDoublePass1-out.txt 1.2K
zun-Surface_Rim2-out.txt 1.2K
zun-Surface_Rim_Bump-out.txt 1.2K
zun-Bumped_Specular2-out.txt 1.2K
zun-Specular2-out.txt 1.2K
zun-Transparent_Cutout_Diffuse-out.txt 1.2K
zun-Hidden_Tree_Leaf_Shader_Rendertex-in.txt 1.2K
derivatives-in.txt 1.2K
prec-temps-inES.txt 1.2K
texOffset-outES3Metal.txt 1.2K
zun-Reflective_Diffuse-out.txt 1.2K
tex2dshadow-outES3Metal.txt 1.2K
zun-Reflective_Specular2-out.txt 1.2K
zun-Reflective_Bumped_Diffuse-out.txt 1.2K
zun-Hidden_Internal-CombineDepthNormals-out.txt 1.2K
ternary-vec4-in.txt 1.3K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass1-out.txt 1.3K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass-out.txt 1.3K
loop-for-outES3Metal.txt 1.3K
zun-Self-Illumin_Bumped_Diffuse-out.txt 1.3K
loop-forvariants-out.txt 1.3K
zun-Surface_Colored_Specular-out.txt 1.3K
ternary-vec4-inES.txt 1.3K
zun-Hidden_Noise_Shader_YUV-in.txt 1.3K
zun-Tests_Fwd-Def-Vert1-in.txt 1.3K
zun-Surface_WorldRefl1-in.txt 1.3K
zun-Transparent_Cutout_Specular-out.txt 1.3K
zun-Self-Illumin_Parallax_Diffuse2-out.txt 1.3K
derivatives-inES.txt 1.3K
ternary-vec4-inES3.txt 1.3K
zun-Tree_Editor_Bark_Shader-out.txt 1.3K
z-tonemap-usercurve-outES3.txt 1.4K
zun-Transparent_Specular-out.txt 1.4K
loop-forafterdiscard-outES3Metal.txt 1.4K
zun-MobileBumpSpec-outES.txt 1.4K
zun-Transparent_Cutout_Specular2-out.txt 1.4K
zun-MobileBumpSpec-outES3.txt 1.4K
zun-Parallax_Diffuse2-out.txt 1.4K
zun-Self-Illumin_Specular2-out.txt 1.4K
zun-Diffuse1-in.txt 1.4K
zun-FX_Glass_Stained_BumpDistort-in.txt 1.4K
zun-Surface_ScreenPosAlbedo-in.txt 1.4K
zun-Self-Illumin_Parallax_Diffuse1-out.txt 1.4K
z-tonemap-usercurve-inES3.txt 1.4K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass-out.txt 1.4K
ternary-outES3Metal.txt 1.4K
zun-Surface_ScreenPos2-in.txt 1.5K
zun-Parallax_Diffuse-out.txt 1.5K
texProj-outES3Metal.txt 1.5K
struct-initializer-out.txt 1.5K
z-alphabumpspec-out.txt 1.5K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass1-out.txt 1.5K
zun-Nature_Soft_Occlusion_Bark3-out.txt 1.5K
zun-Specular1-in.txt 1.5K
zun-Diffuse_Detail1-in.txt 1.5K
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass2-in.txt 1.5K
zun-FX_Water_(simple)-in.txt 1.5K
zun-Bumped_Specular1-out.txt 1.5K
zun-Hidden_Camera-DepthNormalTexture-in.txt 1.6K
zun-Specular-out.txt 1.6K
zun-Self-Illumin_Specular-out.txt 1.6K
zun-Hidden_Camera-DepthNormalTexture1-in.txt 1.6K
zun-Hidden_ShowDepthNTexture-in.txt 1.6K
zun-Self-Illumin_Specular1-in.txt 1.6K
zun-Surface_Colored_Specular1-in.txt 1.6K
zun-Nature_Soft_Occlusion_Bark2-in.txt 1.6K
zun-Bumped_Specular-out.txt 1.6K
zun-Tests_Blend_Many_Textures-in.txt 1.6K
zun-Hidden_Tree_Optimized_Bark_Shader-out.txt 1.7K
zun-Surface_Slices3-out.txt 1.7K
zun-Self-Illumin_Parallax_Diffuse-out.txt 1.7K
zun-Transparent_Cutout_Specular1-out.txt 1.7K
zun-Tree_Editor_Bark_Shader1-out.txt 1.7K
zun-TreeCreatorLeavesRT-in.txt 1.7K
zun-Reflective_Bumped_Unlit-in.txt 1.7K
zun-Reflective_Specular1-in.txt 1.7K
zun-Hidden_Tree_Optimized_Leaf_Shader-out.txt 1.8K
zun-Reflective_Specular-out.txt 1.8K
zun-Tree_Editor_Leaf_Shader1-out.txt 1.8K
zun-Transparent_Bumped_Specular-out.txt 1.8K
zun-Hidden_Internal-CombineDepthNormals-in.txt 1.8K
z-alphabumpspec-outES3.txt 1.8K
zun-Reflective_Bumped_Specular-out.txt 1.8K
z-tonemap-usercurve-outES3Metal.txt 1.8K
zun-Nature_Soft_Occlusion_Leaves3-in.txt 1.8K
zun-MobileBumpSpec-outES3Metal.txt 1.9K
zun-Hidden_Twist_Effect-in.txt 1.9K
zun-Hidden_Shadow-ScreenBlur-in.txt 1.9K
intrinsics-in.txt 1.9K
zun-Reflective_Parallax_Diffuse-out.txt 1.9K
zun-Surface_ScreenPosAlbedo1-in.txt 1.9K
zun-Surface_WorldRefl-in.txt 1.9K
zun-Hidden_Tree_Optimized_Bark_Shader1-in.txt 1.9K
intrinsics-inES.txt 2.0K
sampler-precision-outES3Metal.txt 2.0K
zun-Surface_2UV1-in.txt 2.0K
zun-Reflective_Bumped_Specular2-out.txt 2.0K
z-collectshadows-out.txt 2.0K
zun-Hidden_Internal-PrePassCollectShadows-out.txt 2.0K
intrinsics-inES3.txt 2.0K
zun-Surface_Custom_Data1-in.txt 2.0K
zun-Nature_Soft_Occlusion_Leaves1-in.txt 2.0K
zun-Tests_Fwd-Def-Vert-in.txt 2.0K
z-unity-spot-outES3.txt 2.0K
zun-TreeCreatorLeavesRT-out.txt 2.1K
zun-Reflective_Bumped_Diffuse1-out.txt 2.1K
zun-Tests_Blend_Many_Textures-out.txt 2.1K
zun-Diffuse_Alpha_Shadowed_ZWrite-in.txt 2.1K
zun-Hidden_Tree_Optimized_Leaf_Shader1-out.txt 2.1K
zun-Self-Illumin_Parallax_Specular-out.txt 2.1K
zun-Surface_Slices1-in.txt 2.1K
zun-Surface_DecalAdd-in.txt 2.1K
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zun-Decal2-in.txt 2.1K
zun-Bumped_Diffuse-in.txt 2.1K
zun-Surface_Diffuse_Wrapped-in.txt 2.1K
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zun-Reflective_Parallax_Specular1-out.txt 2.2K
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zun-Self-Illumin_Parallax_Specular1-out.txt 2.2K
zun-Reflective_Parallax_Diffuse1-out.txt 2.2K
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zun-Tree_Editor_Leaf_Shader-out.txt 2.3K
zun-Self-Illumin_Bumped_Diffuse1-in.txt 2.3K
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zun-Parallax_Specular-out.txt 2.3K
zun-Reflective_Parallax_Specular-out.txt 2.3K
zun-Self-Illumin_Diffuse-in.txt 2.3K
zun-Bumped_Diffuse1-in.txt 2.3K
zun-Reflective_Diffuse1-in.txt 2.3K
zun-Transparent_Diffuse-in.txt 2.3K
zun-Hidden_TerrainEngine_Details_Vertexlit-in.txt 2.3K
zun-Self-Illumin_Bumped_Specular-in.txt 2.3K
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zun-Decal1-in.txt 2.4K
zun-Transparent_Cutout_Bumped_Specular-in.txt 2.4K
zun-Transparent_Cutout_Bumped_Diffuse1-in.txt 2.4K
z-treeleaf-out.txt 2.4K
zun-Hidden_Internal-PrePassCollectShadows-in.txt 2.4K
zun-MobileBumpSpec-inES.txt 2.5K
zun-Transparent_Cutout_Bumped_Diffuse-in.txt 2.5K
zun-MobileBumpSpec-inES3.txt 2.5K
zun-Self-Illumin_Bumped_Diffuse2-in.txt 2.5K
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass1-in.txt 2.5K
zun-Surface_DecalAddBump5-in.txt 2.5K
zun-Nature_Soft_Occlusion_Leaves-in.txt 2.5K
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zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse2-in.txt 2.5K
zun-Reflective_Bumped_Specular1-in.txt 2.5K
zun-Reflective_Specular2-in.txt 2.5K
z-collectshadows-inES3.txt 2.5K
zun-Surface_ScreenPos-in.txt 2.6K
zun-Hidden_TerrainEngine_Details_WavingDoublePass-in.txt 2.6K
z-unity-spot-outES3Metal.txt 2.6K
zun-Nature_Soft_Occlusion_Bark-in.txt 2.7K
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse-in.txt 2.7K
zun-Transparent_Cutout_Bumped_Specular1-in.txt 2.7K
zun-Transparent_Cutout_Specular-in.txt 2.7K
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z-collectshadows-outES.txt 2.7K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass1-in.txt 2.7K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass-in.txt 2.7K
zun-Surface_DecalAddBump3-in.txt 2.7K
z-collectshadows-outES3.txt 2.7K
zun-Transparent_Specular-in.txt 2.7K
zun-Surface_2UV-in.txt 2.7K
zun-Self-Illumin_Bumped_Specular1-in.txt 2.7K
zun-Surface_Rim-in.txt 2.7K
z-treeleafloop-outES.txt 2.7K
z-treeleafloop-outES3.txt 2.7K
zun-Transparent_Cutout_Diffuse-in.txt 2.8K
z-unity-spot-inES3.txt 2.8K
zun-SSAO24-outES3.txt 2.8K
zun-Diffuse_Detail-in.txt 2.8K
zun-Legacy_Shaders_Lightmapped_Diffuse-in.txt 2.8K
zun-Reflective_Bumped_Diffuse-in.txt 2.8K
zun-Surface_Custom_Data2-in.txt 2.8K
zun-Surface_Rim1-in.txt 2.8K
zun-Surface_Slices-in.txt 2.8K
zun-Hidden_TerrainEngine_Details_WavingDoublePass1-in.txt 2.8K
zun-Reflective_Diffuse-in.txt 2.9K
z-fxaa3-11-consolepc-out.txt 2.9K
zun-Transparent_Cutout_Specular1-in.txt 3.0K
zun-Parallax_Diffuse1-in.txt 3.0K
z-treeleaf-outES.txt 3.0K
z-alphabumpspec-in.txt 3.0K
zun-Diffuse2-in.txt 3.0K
zunity-MotionBlur-TileMax-out.txt 3.0K
zun-Hidden_Shadow-ScreenBlur-out.txt 3.0K
z-alphabumpspec-inES3.txt 3.0K
zun-Bumped_Specular1-in.txt 3.1K
zun-Hidden_TerrainEngine_Details_Vertexlit1-in.txt 3.1K
zun-Tree_Editor_Bark_Shader-in.txt 3.1K
zun-SSAO24-inES3.txt 3.1K
zun-Nature_Soft_Occlusion_Leaves2-in.txt 3.1K
zun-Self-Illumin_Bumped_Diffuse-in.txt 3.1K
zun-Hidden_Internal-PrePassLighting-out.txt 3.1K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass-in.txt 3.2K
zun-Surface_Slices2-in.txt 3.2K
zun-Self-Illumin_Diffuse1-in.txt 3.2K
zun-Transparent_Bumped_Specular-in.txt 3.2K
zun-Specular-in.txt 3.2K
ternary-vec4-out.txt 3.2K
z-collectshadows-outES3Metal.txt 3.2K
zun-Specular2-in.txt 3.2K
zun-Self-Illumin_Parallax_Diffuse2-in.txt 3.2K
zun-Self-Illumin_Parallax_Diffuse1-in.txt 3.3K
zun-Bumped_Specular-in.txt 3.3K
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zun-Self-Illumin_Specular-in.txt 3.3K
zun-Surface_Rim_Bump1-in.txt 3.3K
zun-Surface_Colored_Specular-in.txt 3.3K
zun-Nature_Soft_Occlusion_Bark3-in.txt 3.3K
zun-Surface_Rim2-in.txt 3.3K
intrinsics-outES3.txt 3.3K
zun-Transparent_Cutout_Specular2-in.txt 3.3K
zun-SSAO8-outES.txt 3.4K
zun-Tree_Editor_Bark_Shader1-in.txt 3.4K
zun-Reflective_Bumped_Specular2-in.txt 3.4K
zun-Parallax_Diffuse-in.txt 3.4K
z-fxaa3-11-consolepc-outES.txt 3.4K
zun-Reflective_Bumped_Specular-in.txt 3.4K
zun-Self-Illumin_Specular2-in.txt 3.4K
zun-Hidden_Tree_Optimized_Bark_Shader-in.txt 3.4K
ternary-vec4-outES.txt 3.4K
zun-Reflective_Specular-in.txt 3.4K
ternary-vec4-outES3.txt 3.5K
z-treeleafloop-outES3Metal.txt 3.5K
zun-SSAO24-outES3Metal.txt 3.5K
zun-Surface_Slices3-in.txt 3.5K
zun-Bumped_Specular2-in.txt 3.6K
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zun-Surface_Rim_Bump-in.txt 3.7K
intrinsics-outES3Metal.txt 3.7K
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass1-in.txt 3.7K
zun-Self-Illumin_Parallax_Diffuse-in.txt 3.8K
zun-Reflective_Parallax_Diffuse1-in.txt 3.8K
zun-Self-Illumin_Parallax_Specular-in.txt 3.8K
zun-SSAO24-in.txt 3.8K
zun-Reflective_Parallax_Specular1-in.txt 3.9K
zun-Self-Illumin_Parallax_Specular1-in.txt 3.9K
zun-Reflective_Parallax_Diffuse-in.txt 3.9K
zun-Reflective_Parallax_Specular-in.txt 4.0K
z-LightShaftsCoord-inES3.txt 4.0K
zun-Parallax_Diffuse2-in.txt 4.0K
z-LightShaftsCoord-outES3.txt 4.1K
zun-Hidden_Tree_Optimized_Leaf_Shader-in.txt 4.1K
zun-SSAO8-inES.txt 4.1K
zun-Parallax_Specular-in.txt 4.1K
z-treeleaf-in.txt 4.2K
zun-Reflective_Bumped_Diffuse1-in.txt 4.2K
z-prepasslight-out.txt 4.3K
zun-Hidden_Internal-PrePassLighting-in.txt 4.3K
zun-Hidden_Tree_Optimized_Leaf_Shader1-in.txt 4.4K
zun-SSAO24-out.txt 4.4K
zun-Tree_Editor_Leaf_Shader-in.txt 4.4K
zun-Tree_Editor_Leaf_Shader1-in.txt 4.4K
z-treeleaf-inES.txt 4.6K
z-LightShaftsCoord-outES3Metal.txt 4.6K
z-prepasslight-in.txt 4.8K
z-fxaa3-11-consolepc-in.txt 4.9K
z-prepasslight-inES.txt 5.3K
z-fxaa3-11-consolepc-inES.txt 5.3K
z-prepasslight-inES3.txt 5.3K
z-prepasslight-outES.txt 5.8K
z-prepasslight-outES3.txt 5.8K
z-fxaa-preset3-inES3.txt 5.9K
z-fxaa-preset3-in.txt 5.9K
z-prepasslight-outES3Metal.txt 6.8K
z-unishader-dirlm-out.txt 6.8K
z-unishader-dirlm-outES3.txt 7.0K
z-fxaa-preset1-in.txt 7.0K
z-fxaa-preset3-out.txt 8.6K
z-fxaa-preset1-out.txt 8.9K
z-fxaa-preset3-outES3.txt 8.9K
z-unishader-dirlm-outES3Metal.txt 9.1K
z-fxaa-preset3-outES3Metal.txt 9.8K
z-unishader-dirlm-inES3.txt 9.8K
z-unishader-dirlm-in.txt 9.9K
z-fxaa3-11-pc39-out.txt 19K
z-fxaa3-11-pc39-outES.txt 23K
z-fxaa3-11-pc39-in.txt 24K
z-fxaa3-11-pc39-inES.txt 25K